User Testing

Tomorrow, I’d like to use my critique time in class to do a quick user test of my site.

On the UX syllabus, the homework suggests to “define the things you would want a user to understand or do.” I came up with some example questions that may be hard without a clickable prototype, but here they are:


  1. Understand that the site is for discovering and collecting educational content.
    • What do you think the site is about?
  2. Know to fill out the entire form.
    • What would you do first?
  3. Understand that there is a way to collect their favorite tutorials.
    • How would you find a tutorial you searched for in the past again?
  4. Use the bookmarklett with ease.
    • What would you do if you just found a great article you’d like to return to?
  5. Feel an attachment to their collection like a personal bookshelf.
    • Would you use it? Why?
  6. Know where their collections live.
    • How would you view a specific collection?
  7. Edit their description.
    • How would you add to your description?
  8. Know how to log out.
    • How would you log out?

What do you expect to be able to do?

What would make it more useful?

Where can it go? How else could you use it?



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